Fort Solis
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Welcome to Fort SolisResponding to an unusual alarm call from a remote mining base, Jack arrives at the dark and desolate Fort Solis. With storm warnings imminent, he heads inside to make desperate contact. Events escalate as the night grows longer, and the mystery of what happened to the crew begins to reveal itself. Immersive storytellingFort Solis looks to deliver a high-fidelity experience designed to completely immerse the player in the cast and their long night. With performances from Roger Clark, Troy Baker, and Julia Brown, Fort Solis delivers emotion, fear, empathy, and much more with every chapter. Supporting the core narrative are additional instances of story such as audio logs, surveillance footage of past or present events, and video logs recorded by crew detailing the events before and after the alarm was triggered at Fort Solis. Grounded by the visualsFort Solis brings to players the next level of details and facial and body animations. With the help of Unreal Engine 5.2, Fort Solis's realistic universe is brought to life! An isolated mining complexThe skeleton of Fort Solis is built above and below ground. The base contains a variety of locations, each with their own surface and subsurface levels. Players will be able to explore the isolated storm, the creepy service tunnels absent of any light, or the multiple departments that help Fort Solis function on a day-to-day basis such as Engineering, Medical, and Communications. As the story unfolds, locations can easily be revisited for additional story context or to serve as a backdrop to the fate that awaits Jack with each passing hour.








